Quick question on the topic of Net Library, so I don’t need to make a new thread:
I have a weapon that sends information to the client, both in a shared file (I used this to allow me to use the stencils). The code is simple and works flawlessly in single player, but in multiplayer it gives me the error:
[ERROR] addons/weaponpack/lua/weapons/weapon_telekinesis/shared.lua:284: attempt to call field 'Send' (a nil value)
1. unknown - addons/weaponpack/lua/weapons/weapon_telekinesis/shared.lua:284
net.Send(self.Owner) --this is line 284
Why does it not like this in multiplayer?