A quick fastdownload & bz2 question

I’ve uploaded the models of the props that I want on the actual game server, and uploaded the .bz2 files onto the web server as stated on

But my question is, what should my download file look like so it downloads the files.

Here’s what it currently looks like

[lua]
resourceAddFile(“materials/golf/badges.vmt”)
resourceAddFile(“materials/golf/badges.vtf”)
resourceAddFile(“materials/golf/black.vmt”)
resourceAddFile(“materials/golf/black.vtf”)
resourceAddFile(“materials/golf/bottom.vmt”)
resourceAddFile(“materials/golf/bottom.vtf”)
resourceAddFile(“materials/golf/brake_disk2.vtf”)
resourceAddFile(“materials/golf/brake_disk.vmt”)
resourceAddFile(“materials/golf/brake_disk.vtf”)
resourceAddFile(“materials/golf/chrome.vmt”)
resourceAddFile(“materials/golf/chrome.vtf”)
resourceAddFile(“materials/golf/front_light.vmt”)
resourceAddFile(“materials/golf/front_light.vtf”)
resourceAddFile(“materials/golf/glass.vmt”)
resourceAddFile(“materials/golf/glass.vtf”)
resourceAddFile(“materials/golf/glass_inside.vmt”)
resourceAddFile(“materials/golf/glass_inside.vtf”)
resourceAddFile(“materials/golf/interior.vmt”)
resourceAddFile(“materials/golf/interior.vtf”)
resourceAddFile(“materials/golf/misc.vmt”)
resourceAddFile(“materials/golf/misc.vtf”)
resourceAddFile(“materials/golf/misc_mask.vtf”)
resourceAddFile(“materials/golf/rear_light.vmt”)
resourceAddFile(“materials/golf/rear_light.vtf”)
resourceAddFile(“materials/golf/skin1.vmt”)
resourceAddFile(“materials/golf/skin1.vtf”)
resourceAddFile(“materials/golf/skin2.vmt”)
resourceAddFile(“materials/golf/skin2.vtf”)
resourceAddFile(“materials/golf/skin3.vmt”)
resourceAddFile(“materials/golf/skin3.vtf”)
resourceAddFile(“materials/golf/tire.vmt”)
resourceAddFile(“materials/golf/tire.vtf”)
resourceAddFile(“materials/golf/trace.vmt”)
resourceAddFile(“materials/golf/trace.vtf”)
resourceAddFile(“materials/golf/wheel.vmt”)
resourceAddFile(“materials/golf/wheel.vtf”)
resourceAddFile(“materials/golf/wheel_mask.vtf”)
resourceAddFile(“models/golf/golfd.x80.vtx”)
resourceAddFile(“models/golf/golfd.x90.vtx”)
resourceAddFile(“models/golf/golf.mdl”)
resourceAddFile(“models/golf/golf.phy”)
resourceAddFile(“models/golf/golfsw.vtx”)
resourceAddFile(“models/golf/golf.vvd”)
resourceAddFile(“models/corvette/corvett2.mdl”)
resourceAddFile(“models/corvette/corvett3.mdl”)
resourceAddFile(“models/corvette/corvett4.mdl”)
resourceAddFile(“models/corvette/corvett2.phy”)
resourceAddFile(“models/corvette/corvett3.phy”)
resourceAddFile(“models/corvette/corvett4.phy”)
resourceAddFile(“models/corvette/corvetted.x80.vtx”)
resourceAddFile(“models/corvette/corvetted.x90.vtx”)
resourceAddFile(“models/corvette/corvette.mdl”)
resourceAddFile(“models/corvette/corvette.phy”)
resourceAddFile(“models/corvette/corvettesw.vtx”)
resourceAddFile(“models/corvette/corvette.vvd”)
resourceAddFile(“materials/corvette/badges.vmt”)
resourceAddFile(“materials/corvette/badges.vtf”)
resourceAddFile(“materials/corvette/black.vtf”)
resourceAddFile(“materials/corvette/black.vmt”)
resourceAddFile(“materials/corvette/brake_disk.vmt”)
resourceAddFile(“materials/corvette/brake_disk.vtf”)
resourceAddFile(“materials/corvette/chrome.vtf”)
resourceAddFile(“materials/corvette/chrome.vmt”)
resourceAddFile(“materials/corvette/front_light.vmt”)
resourceAddFile(“materials/corvette/front_light.vtf”)
resourceAddFile(“materials/corvette/glass.vtf”)
resourceAddFile(“materials/corvette/glass.vmt”)
resourceAddFile(“materials/corvette/glass_inside.vmt”)
resourceAddFile(“materials/corvette/glass_inside.vtf”)
resourceAddFile(“materials/corvette/interior.vtf”)
resourceAddFile(“materials/corvette/interior.vmt”)
resourceAddFile(“materials/corvette/misc.vtf”)
resourceAddFile(“materials/corvette/misc.vmt”)
resourceAddFile(“materials/corvette/rear_light.vmt”)
resourceAddFile(“materials/corvette/rear_light.vtf”)
resourceAddFile(“materials/corvette/ski10.vtf”)
resourceAddFile(“materials/corvette/ski10.vmt”)
resourceAddFile(“materials/corvette/ski11.vtf”)
resourceAddFile(“materials/corvette/ski11.vmt”)
resourceAddFile(“materials/corvette/ski12.vtf”)
resourceAddFile(“materials/corvette/ski12.vmt”)
resourceAddFile(“materials/corvette/skin1.vmt”)
resourceAddFile(“materials/corvette/skin1.vtf”)
resourceAddFile(“materials/corvette/skin2.vtf”)
resourceAddFile(“materials/corvette/skin2.vmt”)
resourceAddFile(“materials/corvette/skin3.vtf”)
resourceAddFile(“materials/corvette/skin3.vmt”)
resourceAddFile(“materials/corvette/skin4.vtf”)
resourceAddFile(“materials/corvette/skin4.vmt”)
resourceAddFile(“materials/corvette/skin5.vtf”)
resourceAddFile(“materials/corvette/skin5.vmt”)
resourceAddFile(“materials/corvette/skin6.vtf”)
resourceAddFile(“materials/corvette/skin6.vmt”)
resourceAddFile(“materials/corvette/skin7.vtf”)
resourceAddFile(“materials/corvette/skin7.vmt”)
resourceAddFile(“materials/corvette/skin8.vtf”)
resourceAddFile(“materials/corvette/skin8.vmt”)
resourceAddFile(“materials/corvette/skin9.vtf”)
resourceAddFile(“materials/corvette/skin9.vmt”)
resourceAddFile(“materials/corvette/skin_s.vtf”)
resourceAddFile(“materials/corvette/tire.vtf”)
resourceAddFile(“materials/corvette/tire.vmt”)
resourceAddFile(“materials/corvette/trace.vtf”)
resourceAddFile(“materials/corvette/trace.vmt”)
resourceAddFile(“materials/corvette/wheel.vtf”)
resourceAddFile(“materials/corvette/wheel.vmt”)
resourceAddFile(“materials/corvette/wheel_mask.vtf”)
resourceAddFile(“materials/corvette/wheel_mask.vtf”)
[/lua]

Do I add the .bz2 after them so it’ll download or should it do it automatically because it doesn’t look like it’s working either way for me :expressionless:

Thanks.

Edit:

Oh shoot, I clicked the wrong forum, <_<

I have this same exact question as you xD

resource


.

AddFile

That and don’t put .bz2 after them.