I have no idea if this has been suggested somewhere yet. (I checked with search. There was nothing about a shovel, rock, or plastic bag.) And I don’t know if Facepunch plans to add this, but here are my suggestions.
The Shovel would be a tool obviously and you could dig up dirt to make trenches or something of that sort. With the dirt that you dug up you could craft makeshift sand bags with plastic bags. (maybe add plastic bags to the game, they could be found in old buildings or just randomly on the ground.) Also maybe more attributes with the plastic bags, like you could hang them on tree branches and stash some of your items in them, so you could leave them there for later or for a friend.
Also with the shovel you could only dig down to the height of your player. So you could make hole traps around your house or wherever so other players could fall in them and can’t get out. I understand having a shovel might kinda be op if your digging holes everywhere, but maybe there could be a limit on how much you can dig or shovels are just an extremely rare tool that can break easily. Honestly I’ve never played Rust (just watched videos) so I don’t really know how the whole game works.
My Last suggestion a rock. Yup just a normal rock that you could pick up and throw to distract zombies and confuse players. Also can be used as weapon if thrown at player or zombie and used as a melee weapon. Wouldn’t be that powerful though do to maybe an abundance of them.
Well those are my suggestions everyone thanks for taking your time to read them. Critique and add on to them as you please.
Yeah griefing would most likely be a huge problem with the shovels, but hey you never know they’re could be a way to prevent griefing with a shovel. Underground bases would be awesome to make! Bows would be pretty badass as well. But I bet Facepunch has a lot of ideas of their own they are pursuing right now, but hopefully they check out some community ideas out. And no problem! It’s a pleasure to able to contribute to the community.
After doing that you slowly die in agony trying to take some air ultil you consume all the air/oxygen inside the bag and as you try to break the plastic bag you feel that you are getting weaker thus after a minute or two you die in agony.