Hello! for the past few days I’ve been working on this abandoned shopping center in HL:A , bit by bit to get a better understanding of the Source 2 toolset and how it works. And I think I got to a point where I want to show off what my map currently looks like. So I’ll use this thread to post updates, take suggestions and critiques if any of yall have any.
The following compile preview of the map was set to 2k Lightmap Quality setting on final with no post-processing yet.