This thread is for posting of ACF beta content, and general ACF chat.
Problems? Ideas? Gripes? Put 'em here. Kafouille's been gone, and he's the only one who can update the svn- so this thread will be used to post ACF releases that are in need of release. This will also be used to post beta content, things that need to be tested, or are incomplete. For those of you who don't know what ACF is, ACF stands for Armored Combat Framework. It is a mod that adds a realistic simulation of ballistics and drivetrains for GMod. You can find the official Github here: https://github.com/nrlulz/ACF.git/trunk Beta download links: [Subrev 1](https://github.com/nrlulz/ACF/) Devs: Kafouille - Main author (semi-defunct) Sestze - Coder (defunct?) Wrex - Coder (defunct) Fervidusletum - Contributor (Code) Lazermaniac - Modeller Gamerpaddy - Modeller (defunct) Vii - Modeller (defunct?) Winston - Modeller Tweak - SVN Operator Karbine - Sound/balance ACF is in dire need of coders! There are a lot of things that are broken and need fixing, specifically with ACF damage. If you're interested, please post! Karbine may be willing to pay for coders. **ACF SubRev 1:** **Changes:** Engines/Gearbox overall changes:
-Added 3 “special” engines, these engines are unique but are balanced to engines of their own class:
2.9L v8: Racing engine, very high revving, little torque. the 5.7L v8 makes less horsepower but produces more torque and a more usable powerband.
13L V12: a counterpart to the 9.2L v12 diesel more suited for truck/combat use. It has more torque than the 7L v12 but less horsepower.
2L 4: A supercharged, high revving performance engine. It makes more horsepower than the 3.7L 4 but suffers in torque.
-Added Rotary engines (these are currently awaiting a model and utilize an electric motor model temporarily). -All engine weights revamped and based on torque produced -TC/Diff torque ratings increased very high to compensate for torque multiplication -Medium gearbox torque rating changed from 1900 > 1700 so almost all large engines require large gearbox. (You should always make sure there's about 200nm clearance between the engine's torque produced and the gearbox's rating or the gearbox will slip). -New sounds for: 18.0 V8 4.8 I6 9.2 V12 3.8 R7 11.0 R7 1.4 B4 1.5 I4 7.8 V8 23.0 V12 3.0 I6 Fixed sounds for: 3.6 V6 20.0 I6 Engine Balance changes: 3.2l 4 288hp > 240hp 375nm > 315nm 4.8l 6 324hp > 315hp 400nm > 450nm 6.5l 6 273hp > 269hp 550nm > 650nm 9.2l 12 440hp > 398hp 1000nm > 860nm Combat changes: -HMGs rebalanced, they are significantly lighter with lower rates of fire, increased magazines for 20mm and 30mm Other: -Included a library of sounds for tanks, aircraft, and general vehicles (everything from tire noises to horns to starter sounds) Next patch (this will probably be very soon, and most of is done already) -V10s -I5s -Linux compatibility