My firends and I (up to 10 ppl) were playing on various servers for a while, but after a few days on mostly every Server, the same Problem appeared.
Some bad guy(s) - mostly single persons or up to packs of 3 - started attacking and raiding us.
To be clear, I like the fact, that you can be attacked and raided. but what kills the fun is, to be spawn camped for several hours or days.
What pisses me of most, is the fact, that some people kill for their fun. or for the “frustration” of the killed guys.
And to be honest… killing unarmed newly “arrived” people does not give you any benefit, other the the “fun” of doing it.
My suggestion is to introduce a small karma-like system.
When you kill people, your negative-karma increases - and the higher your negative-karma is, the more you attract the bad animals or what ever will come in the future.
So, when you only exist on a server to kill folks, you’ll have a hard time after some slaughter, because you won’t get those creeps off your back.
After some time (and dying [but only amount X in timespan Y]) the negative-karma evolves back to a normal (zero?) value.
Think of it as “blood on his hands” value.
I wouldn’t add any graphical effects on a bad karma (like in several MMOs [red IG-names or so]). The attracted creeps will be effect enough.
All this, would make people think more about who and why to kill someone.
What are your thoughts about this?
Am I the only one annoyed by some random shooters?