So, recently I’ve been playing some HL2; I’ve noticed something…
The combine NPCs in HL2 tend to have a big “thump” foot sound every time they walk around, however in GMOD, all combine do not have footsteps.
I was wondering if there was any possible way of adding the combine footsteps into GMOD. The reason behind this is I just want some added flavour with the combine.
I have tried some things like switching sounds using GCFScrape, but no luck with that.
If you can give any help, I would be very grateful.