Adding Custom Cars

Hey, uh
Me coming back with another goddamn question.

I just wanna add custom cars to my game, but I can’t.

I placed


local V = { 	
				// Required information
				Name = "Corvette C6", 
				Class = "prop_vehicle_jeep",
				Category = Category,

				// Optional information
				Author = "Athos",
				Information = "Corvette C6",
				Model = "models/corvette/corvette.mdl",
				
				KeyValues = {
								vehiclescript	=	"scripts/vehicles/corvette.txt"
							}
			}

list.Set( "Vehicles", "Corvette C6", V )

local V = { 	
				// Required information
				Name = "Golf GTI", 
				Class = "prop_vehicle_jeep",
				Category = Category,

				// Optional information
				Author = "Athos",
				Information = "Golf GTI",
				Model = "models/golf/golf.mdl",
				
				KeyValues = {
								vehiclescript	=	"scripts/vehicles/golf.txt"
							}
			}

list.Set( "Vehicles", "Golf GTI", V )

to the base_vehicle.lua and it didn’t work, the vehicles didn’t appear.

I’ve tried to keep it independent in it’s own MWVehicles.lua and still, didn’t work. Can anyone help me? :slight_smile: