Imagine that, wouldn’t it be perfect? The guy who has been farming newspawns and killed maybe 20 in a row without dying, or the guy who has survived 5 days without dying, his body begins to glow in the night making him much easier to find.
Consider it like a bounty: the more problems you cause, the bigger the bounty is on your head, and the more people will rush to kill you–except, people do not get any reward other than your loot and your body when they kill you, if you have begun to glow.
And the glow effect should disappear immediately after you’ve died after obtaining it.
I think this is perfect. It helps slightly against spawn campers, slightly against cheaters who use wallhack and whatnot, slightly it works to balance the game out so big guys in groups cannot dominate little solo players.