ak47 ammo

what would I use in the ply:GiveAmmo(200, ‘namehere’) command to add ammo to the ak47?

Take a look at the SWEP. It’s smg1.

That doesn’t work
Nvm saw your edit, now it works.
Also how would I make it so when I give the player a weapon it has no ammo in it?

pl:SetAmmo( 0, “smg1” )

That removes ALL ammo, not just a specific type.

SetAmmo doesn’t work. Correct me if I’m wrong

[lua]

function equip_ak(ply)

ply:Give("weapon_ak47")
ply:SetAmmo(0, 'smg1');

end

[/lua]


function equip_ak(ply)
	ply:Give("weapon_ak47")
	ply:GiveAmmo(30, "smg1")
end

I have give ammo working I just want the AK to start out with 0 ammo