Alan Wake .binmsh files?

I completely extracted Alan Wake(PC) Files and I can find all textures and model files as I guess, .binmsh ones.
But I don’t know what the hell kind of format it is, I can’t find any way to open or import .binmsh files in 3ds max.
Do you have any idea such as it is just tricking its format which is actually just .msh format?
I can’t move forward in this point. Lousy .binmsh format…

Well binmsh sounds incredibly generic - probably means binary mesh. So probably proprietary since it’s a generic extension.

Heck, I’d better try 3d ripper on Windows XP Operation System, since I’m using Windows 7.
Somehow the screen gets closed saying Alan Wake stopped working when I capture the screen.