I am trying to make various physics props have a menu appear on them when ‘use’ is pressed while looking at them. To this end, I have run ‘entity:SetUseType(SIMPLE_USE)’ on all of them.
However, only some of them are usable, and they were usable before.
For instance, this prop always shows up in GM:PlayerUse()
while this one doesn’t.
How do I make it so all the physics props I have chosen show up in GM:PlayerUse when ‘use’ is pressed on them?