Allowing multiple playermodels for Team_Hunter in Prop Hunt

if pl:Team() == TEAM_HUNTERS then
player_model =

end

I’ve messed with this code in a billion different ways, nothing I did worked.

What could I possible change this code to or add to it, to allow more than ONE playermodel for the hunters?

Inefficient and dirty, but works for this purpose of keeping it a single line:


player_model = table.Random( { "model1.mdl", "model2.mdl", "model3.mdl", } )