First… What are the alternatives to
Because you cannot adjust entities angle/vector when used that. I guess i could just set its reset its pos on every tick. But its extremely hacky.
Second… How can i override my derma skin. Tried this from wiki:
function GM:ForceDermaSkin() return "skin_name" end --Also tried this: hook.Add("ForceDermaSkin", "DermaForced", function() return "skin_name" end)
Used on client… Ofcourse but it doesn’t seem to work.
Also… Closing my other thread… Real smart garry -.- You know… Since i dont need any help or anything, and i dont have to create a second thread…