Alucard Model not Working

So I decided to add this Alucard player model to my server

However it isn’t showing up in PS. It’s an “Error”
Here’s the PS File


ITEM.Name = 'Alucard'
ITEM.Price = 10000
ITEM.Model = 'models/player/alucard/alucard.mdl'

 function ITEM:OnEquip(ply, modifications)
if not ply._OldModel then
ply._OldModel = ply:GetModel()
end

timer.Simple(1, function() ply:SetModel(self.Model) end)
end

function ITEM:OnHolster(ply)
if ply._OldModel then
ply:SetModel(ply._OldModel)
end
end

function ITEM:PlayerSetModel(ply)
ply:SetModel(self.Model)
end


I know Steam workshop is having issues at the moment. Are you using WorkshopDL or FastDL?

Currently FastDL for the model

The issue is most likely with your FastDL then. Make sure:

  1. You have a resource.AddFile for the .mdl.
  2. The model is on your webhost in .bz2 format.
  3. The model is also in your server directory.

The files are on my server (double checked)
The files are being downloaded in .bz2

FastDL:


--Alucard

if (SERVER) then
    resource.AddSingleFile( "models/weapons/arms/alucard_arms.dx80.vtx" )
    resource.AddSingleFile( "models/weapons/arms/alucard_arms.dx90.vtx" )
    resource.AddSingleFile( "models/weapons/arms/alucard_arms.mdl" )
    resource.AddSingleFile( "models/weapons/arms/alucard_arms.sw.vtx" )
    resource.AddSingleFile( "models/weapons/arms/alucard_arms.vvd" )
    resource.AddSingleFile( "models/player/alucard/alucard.dx80.vtx" )
    resource.AddSingleFile( "models/player/alucard/alucard.dx90.vtx" )
    resource.AddSingleFile( "models/player/alucard/alucard.mdl" )
    resource.AddSingleFile( "models/player/alucard/alucard.phy" )
    resource.AddSingleFile( "models/player/alucard/alucard.sw.vtx" )
    resource.AddSingleFile( "models/player/alucard/alucard.vvd" )
    resource.AddSingleFile( "materials/models/player/alucard/coat_d.vmt" )
    resource.AddSingleFile( "materials/models/player/alucard/coat_d.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/coat_n.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/eyeglass_d.vmt" )
    resource.AddSingleFile( "materials/models/player/alucard/eyeglass_d.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/eyemetal_d.vmt" )
    resource.AddSingleFile( "materials/models/player/alucard/eyemetal_d.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/eyes_d.vmt" )
    resource.AddSingleFile( "materials/models/player/alucard/eyes_d.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/face_d.vmt" )
    resource.AddSingleFile( "materials/models/player/alucard/face_d.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/face_n.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/hair_d.vmt" )
    resource.AddSingleFile( "materials/models/player/alucard/hair_d.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/hair_n.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/red_warp.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/suit_d.vmt" )
    resource.AddSingleFile( "materials/models/player/alucard/suit_d.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/suit_n.vtf" )
    resource.AddSingleFile( "materials/models/player/alucard/suit_warp.vtf" )
end

Why would you do resource.AddSingleFile? That’s so wildly inefficient.

[editline]24th March 2014[/editline]

Also, where is that file located?

It works shuttup
Any console errors?
Those help

Make sure the files are actually being downloaded, check if they exist on your client.

Now that I relog onto my server, the model now works. But what was the issue yesterday? It was an error and I’d checked everything and I couldn’t find anything wrong. Could it have been the issues with Gmod recently? (Addons dissappearing etc.)