Animals are still buggy. The prey animals are slower making them easier to catch, but they still clip through any and every structure and defy physics in every known way. I saw a deer run straight up a cliff last night. It must have thought it was a mountain goat.
As for bandages, I heard a few people complaining about that last night. You now equip the bandage and use it with your mouse the way you would use a syringe. Simply selecting it on your quickbar doesn’t use it like it used to. Perhaps that’s what you’re experiencing.
As for signs, they haven’t fixed the issue. If you’re running and you enter render distance of a sign, it will lock up your client a fair portion of the time. Walking into render distance seems to mitigate the crashing.