Hello there, I’m currenlty working on a project called Neurotec microplanes, and I’m trying to make the planes as detailed as possible. The problem is, some of the planes have very complex landing gears that have multiple moving parts.
Here is an example:
Is there any way i can make them work without having to split them into several models and then animating each one? Like, some sort of “axis” tool so i can add joints to the different moving parts or something?
I really need some help with this, i can’t keep porting the models untill i deal with this issue.