So I have been trying to learn how to make ragdolls, and right now I am running into this problem:
SMD MODEL locust_bolo_grenade.smd
SMD MODEL boloragdoll.smd
cannot find bone b_bolo_root for bbox
ERROR: Aborted Processing on ‘gow\weapons\locust_bolo_grenade.mdl’
This is my qc, I tried to aligned the numbers with the ones on the ragdoll smd:
obviously not rigged correct. bone -1 is usual the null center. nothing. number 1 is missing. also the hbox commands are hitboxes with 2 endpoints. you can’t just set the bone transform and rotation to it. whether you gotta let the hlmv autogenerate and use the clipboard to copy the definitions or just plain let the engine handle it all the time.