Hello. I wanted the communities opinions on a map idea I have and am experimenting with, basically a coastal area, which in the HL2 storyline would be infested with antlions.
So far, it has a central sandy area, that contains the spawn. Three of the sides are bordered by displacement cliffs, and the other will be bordered by the sea. (This is interesting, should I try and get leeches in there to attack people who go too far?) One of the cliffs, I am starting to try and make a network of antlion caves in there. Mainly, I want ideas and opinions, which means that if you are just going to flame, please don’t post. This is one of my first maps, and I like antlions, so…
I thought I could have the ‘stay on the rocks’ theme from the Sandtrap chapter- if you stray onto the sand, a group of antlions will emerge and attack. And for the caves, I might add antlion grub NPCs. I have a good idea for them, which I believe Valve tried once- can it be possible to have antlion/workers arrive if the grub is agitated or squashed? I thought it would have a more hive feel, like how a colony of ants will tend to their larvae in real life. I probably won’t complete the map, I usually run out of ideas, but it seems good. Thank you for sharing your views.
And yes, this map would require Half Life 2: Episode 2, due to the antlion cave materials and possible NPCs.
I probably won’t be able to provide screenshots, when I try, they appear a lot smaller than they should be.