I’ve figured out how to create a model in Google SketchUp, export it and compile it. This all works fine and shows up in game. The only thing I don’t understand is applying the textures to it.
When I made it in SketchUp I just colored it the required colors. Looking at the .smd file it seems to have created the .tga files which I assume it was ment to use as materials.
What do I do now or did I not compile it correctly?