Hello, I’m working on a MW3 M4A1 port to L4D2. Everything is good, except that when I switch weapons, the arms get messed up. I have the bonepreserve commands in and everything, but I still get this:
The arms only get fixed when I switch from Boomer Bile and back to this weapon.
I didn’t even touch the M16’s (gun I’m replacing) skeleton at all, would could I be doing wrong?