This has been something I’ve been sitting back, and asking myself for quiet sometime… Why isn’t their artillery in roleplays like HL2RP? You may be saying, “Not much of a point” well you really have to ask yourself… What would you do if artillery was raining down on your position killing your friends, and sending gibs everywhere?
I hate having to go back and mention this… But put yourself in the shoes of an admin soldier during a WOTS. You’re sitting in a position talking to some new friends you’ve made, and as you listen to their gaming stories artillery begins raining down on your position killing these new found friends who you’ll never be able to talk over steam with again. How would a player coop with that? Would they grief the loss like in reality or just move on?
Now back to HL2RP and other RP gamemodes. Why isn’t their artillery? Artillery is a heavily psychological weapon, and is mainly used as such, but I’m trying to figure out how roleplay would be used to drop artillery shells on a position, and how would players roleplay that or how would a script fall in place?
In my view… I would love to see a group of rebels hook up a makeshift mortar, and begin dropping explosive shells on a combine camp. It would be insane, but crazy to watch. Maybe add a few players being set on fire by inflammable items nearby, and you would have a somewhat realistic warzone.
From personal use I remember playing on Dark RP servers, and using wire explosive artillery to make gangs hunker down into the yellow warehouse, and cause damage which ends up forcing them to surrender after a period of time. Before you ask… I’ve never actually had artillery dropped on me in Dark RP. I only remember using artillery, and I had groups of two to three players stepping forward, and asking to be arrested or begging for the artillery to stop raining down on them.
Ack… Well that is all.