Hey guys, got a problem that I pretty much can’t figure out. This only happens on ZS and only with about 30+ players connected. I know that it happens after GM:Initialize is called but before GM:InitPostEntity. Basically, about 1/2 the time on a map change the server will just hang there until restarted. Checking the console shows this:
Then the server just hangs there until the server checker program restarts it.
I thought it might just be modules or something doing it as usual but this shit still happens after removing every last addon and lua module. It’s a pretty odd problem so I’m checking to see if maybe I’m not the only one getting it. Until then we’ll be playing 24/7 mall.