I’ve tried assigning a specific font to a Derma input, but it doesn’t really seem to work.
[lua]
CharacterWindow.NameInput = vgui.Create( “DTextEntry”, CharacterWindow );
CharacterWindow.NameInput:SetPos( x + 5, y + 30 );
CharacterWindow.NameInput:SetSize( 200, 15 );
CharacterWindow.NameInput:SetFont( “BurmaInputFont” );
CharacterWindow.NameInput:MakePopup();
[/lua]
That’s what I got this far.
Any help is appreciated.