Allright I’m going to try to make v_models (hope it goes more succesfull then my headhack attempt) with xsi. I saw: http://developer.valvesoftware.com/wiki/Viewmodels_in_XSI and it didn’t look to hard. But I’m pretty sure it will be.
Anyway off to the questions:
How many animations do there have to be made? Idle, attacking and reload only right?
Would you reccomend to do this in XSI or 3DS?
When placing the camera, It’s ok to move the weapon right?
Also bit off the creation, but my model wont decompile. Going to make the Fallout 3 Lazer rifle. When I decompile I check Dump Old Unweighted SMD’s and Do not fix rotations on animations and I get this error:
E:\Users\Jasper\Modeling\v_models\fallout\2handedlaserrifle\2 and then a tiny L.smd
It’s the extraction folder.
Note: I get the same errors with other fallout 3 packs.
Am I doing something wrong or is it the model?