Ok, lets say i have 2 different servers that are running this code. Both servers have a defined area (a box) somewhere on the map that you put a contraption in and push a button. When you push it, the code finds all the entities in the contraption and dupes it, which removes it from the server, but saves the data and transfers it to the other server where it is respawned in the other dupe box thing. It also forces the client to do a console command ‘connect otherserversIP’. Basically allowing you to drive a custom vehicle up to a “door” press a button, send it to the other server, where you have just gone, and you can drive it again. The main question is if i can transfer data between servers like that and how would i do it?