Auto Holstering

Basically, Whenever your about to change weapons, Your v_model will do the holstering animation.

This was just a peice of code i wrote from scratch to help Rushz0rz, But i decided to release it.

Hope you enjoy.

http://www.garrysmod.org/img/?t=dll&id=110640

I’m guessing it’s client side, and for people who play online all the time.

[editline]07:00PM[/editline]

21 of September? Where are you?

Holy Sh!t!!! Downloading…

This seems to work with HL2 weapons only (probably 'cause other Source games don’t have holster animations). I guess it’s good for a fancy effect of putting your gun away while shuffling through others, but eh.

A request script is a request script. :v:

He could always change the viewmodel position for ones that aren’t HL2.

I’m quite sure TacoScript 2 has this… While TacoScript 1 hides it.

Using it atm. Works fine

Well there’s only 1 problem, and that is when you scroll forward/backwards on the mouse while holding physgun and keeping a prop on your beam, (i don’t know something like that) the gun will holster.Guess you could disable the holstering for the physgun?

Anyways, nice job as always.