I had an idea for a map one day, so I decided to see if I could spark some ideas in others by posting this here. I have a mac so I can not create Maps, but others can…
It came to me that every TTT server really enjoys elevators in maps, so why not create a map just for elevator interaction?
So I decided: ttt_theelevators
It would be a building. The spawn area would be on the ground in front of the building, and have a few guns and stuff. The entrance looks like a normal entrance to any hotel: A desk, a computer, some plants, decorations, suitcases, and two elevators. The hotel has 12 floors including a basement and a roof. The elevators would have working buttons. There would be a few interesting floors, all enterable. Most floors would be normal rooms with windows and normal household essentials, but some rooms would be weird, or themed, like a floor that looks like something from Amnesia The Dark Descent, where a traitor in the traitor room can release a Grunt NPC to kill the innocents, or a Portal styled room with a spike Traitor Trap, or a Minecraft floor where lava slowly floods the room and empties later. You get the idea, it’s a hotel with different rooms. Each floor has a button to call the elevator. If the elevator is going to a higher level than the one being called, it will stop at that floor, and continue to the original floor that has been called to (an elevator at floor 3 going to floor 9 when called to floor 6 will stop at floor 6 and proceed to floor 9). The roof is just a roof…
Like I said, every room has a window. The elevators have 13 buttons. There are 10 normal floors (digits 1-10), 1 roof ®, 1 traitor room (Red button, only traitors can press), and 1 detective room (Blue Button, only detectives can use). Including this, there is a youtube video player built into the elevator! HOLY ****! The floor needs to have a certain collision, so bodies can not fall through it.
The traitor room is a room with many buttons and TV’s. The TV’s are surveillance cameras for every floor, with corresponding room numbers on top. The buttons under each TV deploys the trap in that certain room. The traitors would be shown on the TV to other traitors, so they don’t deploy the trap on them.
The Detective room is new. The button costs two credits to press, so it’s not free. It’s a room with surveillance cameras again, but also with some of the default detective weapons on a shelf.
I bet this would be the best TTT map ever if at least some of this was created. Thank you for reading, I hope this isn’t physically impossible, and I hope to see it someday!