So im holding a lan party tommorow and we are all gonna play garrys mod (we are a whole class where 90% borght it just to be playing it to this lan) and i have found a gamemode i would like to play, but it only contains one map and i would love to make some more for it, and there is a how to on the site but i dont know how to?? the thread is here: http://www.facepunch.com/showthread.php?t=784000&highlight=fort
and its says this: It’s pretty simple. You need a func_brush named separator as a wall seperating the red and blue side. You also need a fw_flag entity. You need 2 func_fw_propfield brush entities, one covering the whole red base and the other covering the whole blue base. They should have a team keyvalue with value 1 for the red side and 2 for the blue side. That’s about it. Oh, and info_player_terrorist for red spawn points and info_player_counterterrorist for blue spawn points.
but i dont know how to?
i would love if one of you would post a step by step to do this is hammer