Well, it’s an idea I had. I’m considering making it.
Anyway, the basic idea is, you start the game, you have five minutes of build time, and you can stop the time early in case you have an advanced dupe of your fort or whatever. You wont be able to spawn props after the time is up. The gamemode would have some sort of a weapons system similar to g-combat, and you can destroy other peoples bases. ALL props would be destructible. There would also be a cash system, where you can buy items and weapons, and then you place them. This is where you’d get premade stuff, and super-weapons. Each weapon would cost “credits” (which is the cash name), and the stronger it is, the more it costs. You will also be able to get super defences from it, of course there will be normal defenses. Something else I will add is the ability to have normal defenses, which can be used with simple STOOLS during your build time. Each prop you destroy, and player you kill, will earn you credits (30 per prop, 300 per kill), when you die you’ll be brought back to life, to continue defending your base. Each player/team will have an area of space to build in. No more than the preset building space will building be allowed. During the build time, your props can not be destroyed, and you will not be able to die. Once the build time is up, you’ll lose the ability to noclip, and anti-noclip (in case of cars with no-collide on etc) will be enabled on all props.
I have more ideas for this, I’ll probably post them later.
But anyway, what do you think? Is it worth trying? Or should I not bother and just make something else.
Post your thoughts, comments, etc.