It’s an awesome picture, but since you seem desperate for criticism, I’ll amp my strictness to >9000.
The snow looks like snow, but still somehow the parts sinking into it look like they’re clipping. could be because the snow is completely flat where there’s no bits of ice. I as an inhabitant of the north know that that’s hardly ever the case, unless on ice (then your depiction would be rather accurate). I know it’s almost impossible without making a custom prop in the shape of wavy snow, but that’s not really my problem coming up with anything to criticize in a near-perfect picture.
the posing of the wounded guy sitting on the snow is ever-so-slightly awkward. Also, while not exactly a problem in terms of posture, the more or less straightened leg of the same guy looks odd because all of the leg below the knee is in the same boundaries on the sideways axis, so it looks a bit like a box. The same effect makes the butt of the rightmost guy’s gun look a bit odd. Also his posture, for some reason, makes it seem like he’s actually holding the gun in the other direction until you look a bit closer.
The top of the leftmost guy’s head would be seen from behind the barrier. Cover fail. Also, his right (from his perspective) forearm’s textures seem to be stretching, and it’s hard to see the forearm at all.
Keep in mind, I wouldn’t even mention any of these if I didn’t nitpick for small flaws on purpose. I could probably say something a bit more worthwhile if knew the BF2142 mythos better.
One thing I would say though is that the blood looks pretty 2D. i couldn’t do better myself, but that’s not the point.
[sp]Would it be outrageous to ask you to bump my thread in return?[/sp]