Beginnings of Procedural Textures. Pink and Black = /wrists

So I have begun using Procedural textures for gm_chrome things, and I decided to just try the one given by azui in his svn.

However, I changed it’s pathing from chrome/tele -> (examplename)/tele

I then imported it into the map, as a movie theatre screen but for some reason is shows white for a few seconds then goes to pink and black and in game it is always pink and black. Is there any reason for this? All the vmt’s are the correct paths I believe

Did you change the basetexture string in the vmt?

yeah thats what i meant by the vmts are correct pathing.