Interplanetary conquering due to inability to aim
Everyone knows the Combine are absolutely horrible at aiming. Well, I’m wondering if someone could make a script that halves their shooting cone maybe? I don’t want them to be perfect shots, but I still want a challenge even when fighting a few.
The optional parts I don’t really care about as much:
Run after players that are too far to shoot
Combine, a lot of the time when they spot players, stand still and point their guns without shooting. Maybe a good idea to improve their individual usefulness would be to make them run after a player they spot at long ranges where they can’t shoot.
Shoot players through breakable props
If there’s a way to find if a prop is breakable, how about make it so that Combine shoot breakable props if the prop comes in between the Combine and the player? Could this be made for all NPCs? If so, that would be REALLY appreciated!
If this stuff will only work in well-noded maps I STILL want the scripts! I typically play ONLY on noded maps because a large part of my playing, despite being a sandbox multiplayer experience, is HEAVILY modified and I constantly force people to assist me versus NPCs!
I am very interested in getting a script that does at least one of these things, even if it’s a bit buggy! Please respond
EDIT: Still looking for this? The problem has been solved!