I’m running a 40 slots cider server, but when there are more than 30 people in, it becomes laggy. I know that Cider is a very old gamemode, but it’s running (except for the lag) fine. The server side FPS goes from 8 - 30. I noticed that this is not caused by the amount of props spawned, but just because of the amount of players. It seems that the gamemode is using a lot of bandwidth. I have I use these settings in my server.cfg:
sv_maxrate 20000 sv_maxupdaterate 33 fps_max 250 rate 20000 cl_updaterate 33 cl_cmdrate 33
Does somebody has tips to improve the stability/performance of a script?
Thanks in advance