Bioshock 2 model/texture pack is here! It includes all models from the game and textures in RAW format psk and pskx.
How do I open these formats? Just use the INCLUDED 3ds Max plugin to open these formats.
YOU CAN NOW BATCH CONVERT THESE MODELS TO FBX BY USING THE INCLUDED PLUGIN!! JUST REALIZED THE PLUGIN COMES WITH A BATCH CONVERT! (Two screens appear at launch of 3DMAX for the plugin (after proper install), its the right window, the psk export window) THEN BY USING A OFFICIAL MAYA PLUGIN BATCH CONVERT THE FBX TO OBJ (GOOGLE TO FIND THE PLUGIN).
Here are a few pictures of the models in the pack,these are from the MP level DE_ApartmentLobby
MP_MAPS: NO WEAPONS IN MP MAPS! ONLY SP!
DE_ApartmentLobby.rar (196.4 MB)
DE_Arcadia.rar (164.5 MB)
DE_FortFrolic.rar (260.4 MB)
DE_Hephaestus.rar (153.1 MB)
DE_HomeforthePoor.rar (182.3 MB)
DE_Kashmir.rar (197.9 MB)
DE_Market.rar (228.3 MB)
DE_Medical.rar (201.9 MB)
DE_MercurySuites.rar (285.2 MB)
DE_Fisheries.rar (212.8 MB)
DE_Museum.rar (261.4 MB)
Entry.rar (13.8 MB)
I won’t be doing WELCOME BACK, yet, I forgot to do it and I deleted the game off my hard drive to make way for other games, don’t feel like re-downloading the game.
**If for some reason when you import the model into 3ds Max and the textures don’t show and you have to manually find it.
go into the model file using notepad or any word program and search for “shader”
When found, find that same named shader in the SHADER folder and it will tell you the texture names for the modeL.
don’t forget the SPEC image as the shader does not refer to it but it exists, at least it should.**