Well a long time ago someone wanted Splinter Cell models, and I wanted to start by getting his boss or whatever, that african-american guy that radio feeds him, “SHUT UP FISHER”, I forgot his name but that does not matter. Someone pointed out the models would already be rigged in umodel, and I was gonna have a go at it.
I had no idea of what to do to actually port it, besides something requiring 3DS Max.
So I ask, does anyone know how I can easily get umodel to source without $1000+ programs I likely won’t purchase till college?
Also I was inquiring about the same way with Blender models, I’ve stumbled upon a few already rigged models in blender I’d like to port as well.