blend modulate texture

Well, I think that I have done everything right…

I got the material, with the red channel set to ~ 50 50 50 and the blue channel set to ~10 10 10, and got this texture:

http://img801.imageshack.us/img801/803/fukc.png

This is how my VMT looks like:


"WorldVertexTransition"
{
	$basetexture	"moarfunz/cliff01"
	$basetexture2	"moarfunz/grass01"
	%tooltexture	"moarfunz/grass01"
	$blendmodulatetexture	"moarfunz/cliff01_module"
}

yet the final result, is not working.

http://img717.imageshack.us/img717/1596/blendtest0000.jpg

[editline]8th June 2011[/editline]

I got it working, but oy vey, i got into a new problem.

Is it a shader error?

http://img15.imageshack.us/img15/811/blendtest0001.jpg

try to unclamp the T and S clamps in the VTF.

I did, works great.