Alright folks, you helped me fix my last problem and I’m hoping you can do it again. I modeled this in Blender and put it into Garry’s Mod. It’s looking pretty good but I’d like to add some specularity to the bricks and bump mapping to the grout. Does anyone know how I would do that in Blender? Is there a tutorial or something I could follow? I haven’t found much on my own.
Thanks again folks.