Hello, I’m using Blender to import some GTA V models/textures. So far I’ve got everything into place nicely to look like this:
The model, however, has many different parts and has the face/pants/etc split up with specific textures for each.
If I try to export the SMD it will export one for each of the seperate parts. And if I group them together and compile the SMD it appears to break the textures and merge the textures into one giant mess.
If anyone could give me any guidance or ideas, I would appreciate it greatly.
Also, I’m fairly new to Blender in general, so please excuse my ignorance in the modeling field.