Okay, so I’ve been trying to get some N64 models using 1964 and lemmys’ plugin and that’s worked fine. However, when I import the wrl file to Blender 2.6 there’s… um
A little issue with textures? I don’t mean them being repeated in places, I know about that but the textures being inside out.
I’ll admit, I’m a bit dumb and know very little about the newest blender but is there a way to flip faces or something to make textures show on the outside of the model instead of inside?
If there isn’t then, well just let me know in that case too…