Had some time to think on my drive home. My thoughts have changed somewhat, although i still feel that selling recipes is essentially a bad idea.
Rust should be a 60 dollar game. Not because Gary will ever charge that much for it, simply because it SHOULD be. It’s that good. or has promise to become that good. selling millions “complete” licenses for rust at 20 dollars and saturating the market I think was a mistake. How does facepunch correct this error? is it even possible? the cards in the marketplace is an attempt to recoup some of these lost potential earnings. lets call a spade a spade here. Even if facepunch isn’t putting up the cards for sale themselves, they are absolutely taking a cut off the back end. Having said this, I think Gary and co are COMPLETELY entitled to some additional revenue from Rust. I want them to be motivated to produce the 60 dollar game rust can be. so how do we get there?
Selling recipes could be a solution. but it needs to be done the right way. Firstly, the vast majority of recipes should be baseline in rust. In making this change, the crafting system needs a significant overhaul. I’ve outlined several suggestions for how this can be done here: http://forum.facepunch.com/showthread.php?t=1430727
Once these changes are made, I would support facepunch periodically releasing on steam, for sale, “content” packages of 5-6 new recipes at a time. Release one around Halloween and include [pumpkin cannons]. release one around Christmas and include [snowmen]. hell, release one cuz you want some more money and include [purple polk-a-dot suspenders]. it doesn’t matter. Ideally these items should be cosmetic or comical in nature… in order to prevent players from complaining about “pay to play” issues. Certainly, fundamental items like a pistol or a shotgun should not have their blueprints be sold in such a manner. Although, I would support more powerful “limited release” items, but i might be alone on this. After all, when i buy WoD and hit level 100 here in a month, i imagine i’ll be able to stomp any cheap lamers who are stuck in pandaland at level 90. If you play rust and refuse to toss in 5 dollars every few months to keep your character current, how much does your opinion matter?
OK, here are the nitty gritties: if a server is launched from an account that never purchased an item pack with [purple polk-a-dot suspenders]… there will be no [purple polk-a-dot suspenders] on it, crafted or spawned. if you load onto a shitty server like this, you wont be able to craft [purple polk-a-dot suspenders] no matter how many recipe cards you bought. If a server is launched from an account that DID purchase an item pack with [purple polk-a-dot suspenders], then they can be crafted on that server by anyone who purchased the corresponding addon pack. Furthermore, the GM of the server can spawn [purple polk-a-dot suspenders] to their hearts delight, just as they would anything else. They can give them to anybody. anybody in game can give them to anybody, regardless of account status. you didnt have the 5 bux to buy the [purple polk-a-dot suspenders] addon pack? have your friend who isn’t a worthless POS make you a pair and trade for them. EZ
I would support something like this absolutely.