Bodygroup bug

After i added a Bodygroup to my model (the 2 ones to the left) this happend:

At the right you see my model without bodygroups…

Any idea?

Did you change the bones for the bodygroups? :v:

No, the bodygroups have the full skelleton, taggart told me so.

It’s exactly the same skeleton as the main reference .SMD?


That’s certainly a pickle. Are you body grouping a helmet? Is the helmet in a seperate .smd by itself and not with the rest of the body?

The Bodygroup is the Visor, 1 Time open, 1 time closed.
I only deleted everything else and left only the visor & bones…
And in the reference i deleted the visor…