Hey, everyone. I want to create playermodels which consists of bodygroups (head, body and legs), to change everything with them. But there is a problem: in default citizen model there are flexes and eyeballs:
$model "male_01" "male_01.smd" {
flexfile "mdldecompiler_expressions.vta" {
flex "AU42" frame 5
flexpair "AU1" 1.0 frame 6
flexpair "AU2" 1.0 frame 7
flexpair "AU4" 1.0 frame 8
........
}
eyeball righteye ValveBiped.Bip01_Head1 -1.360 -4.104 67.487 eyeball_r 1.000 4.000 mouth 0.680
eyeball lefteye ValveBiped.Bip01_Head1 1.354 -4.104 67.479 eyeball_l 1.000 -4.000 mouth 0.680
// If you uncomment the following lines the eyes will be closed
........
}
But if i use bodygroups for head - I can’t add “flexfile” and “eyeball” to $bodygroup:
$modelname "player/bodygrouper.mdl"
$bodygroup head
{
blank
studio "head.smd"
}
Is there any way to save flexes and eyeballs for heads?