Bone Position + units

Hey, currently looking at bone positions.


		local attach = self.Entity:LookupBone("l_wing1")
		attach = self.Entity:GetBonePosition( attatch )

I want to attatch something to that bone + X amount of units on the Y axis.

Can someone help me with this?

Anyone help me?

[lua]attach = attach + Vector(0, X, 0)[/lua]

[lua]local attach = self.Entity:LookupBone(“l_wing1”)
attach = self.Entity:GetBonePosition( attatch )[/lua]

It would help if you spelt attach correctly.

[editline]04:29PM[/editline]

and then this.

And also, if you meant upwards, that is infact the Z axis.