I made a TF2 weapon model, and the textures work on it. But ingame (and in hlmv), the player doesn’t hold it in their hands.
My bones aren’t working and NOTHING i do will fix it.
Can anyone with Blender look at my file? Please? http://dl.dropbox.com/u/3310518/modeling/FUCK!!!!.zip
I included everything you need to compile the model (except the textures but that is irrelevant). The problem is probably something stupidly simple in blender, like a missing parent.
If you do figure out how to fix it, can you tell me what you did? It would be really appreciated!
[editline]12th January 2011[/editline]
I know what the problem is now. The bone isn’t skinned to the mesh. How do I skin a bone to a model in Blender? Any tuts for that?