botch: Added 'walking' to basecombat player (below certai..

Revision 896
Added ‘walking’ to basecombat player (below certain velocity it plays a different animation)
Adjusted how +use works for player; grabs the object only when you’re trying to +use instead of constantly
Also tries to grab objects at different heights (to handle buttons and weapon pickups)
Changed Files:
[ul]
[li]trunk/Source/worldcommon/BaseCombatPlayer.cpp[/li][li]trunk/Source/worldcommon/BaseCombatPlayer.h[/li][/ul]
Committed By Maurino Berry