botch: Fix:

Revision 878
Fix:
No way to delete/remove/cleanup terrain, always crashes

was just a issue/typo with a local being made overriding the member and not actually setting that member. – resulted in scenegraph calling stuff that was not removed properly.Changed Files:
[ul]
[li]trunk/Source/entity/Entity/Terrain/Terrain.h[/li][/ul]
Committed By Pat Glynn