botch: Fudged it so we don't need the environmental vars ..

Revision 1041
Fudged it so we don’t need the environmental vars anymore.
Game folder is …/Game instead of separate SVN - which was never really any use anyway
Fucked off all the NDEBUG shit in favour of _DEBUG - since that’s what causes the compatibility problems between debug and release builds anyway Changed Files:
[ul]
[li]trunk/Source/Tools/BenchTest/BenchTest.vcproj [/li][li]trunk/Source/Tools/BotchEd/BotchEd.vcproj [/li][li]trunk/Source/Tools/ColladaProcess/ColladaProcess.vcproj [/li][li]trunk/Source/Tools/DLauncher/DLauncher.vcproj [/li][li]trunk/Source/Tools/MaterialEd/MaterialEd.vcproj [/li][li]trunk/Source/Tools/ModelViewer/ModelViewer.vcproj [/li][li]trunk/Source/Tools/ParticleEditor/ParticleEditor.vcproj [/li][li]trunk/Source/Tools/Scoop/Scoop.vcproj [/li][li]trunk/Source/Tools/ToolTemplate/Tool.vcproj [/li][li]trunk/Source/Worlds/EditorWorlds/botched.vcproj [/li][li]trunk/Source/Worlds/GameUI/GameUI.vcproj [/li][li]trunk/Source/Worlds/Kludge/Kludge.vcproj [/li][li]trunk/Source/Worlds/MPTest/MPTest.vcproj [/li][li]trunk/Source/Worlds/MenuScreen/MenuScreen.vcproj [/li][li]trunk/Source/Worlds/Shooter/Shooter.vcproj [/li][li]trunk/Source/Worlds/TestWorlds/TestWorlds.vcproj [/li][li]trunk/Source/bootstrap/Bootstrap.vcproj [/li][li]trunk/Source/launcher/launcher.vcproj [/li][li]trunk/Source/networking/CNetwork.cpp [/li][li]trunk/Source/physics/stdafx.h [/li][li]trunk/Source/vsp/botch_release.vsprops [/li][li]trunk/Source/vsp/botch_shared.vsprops [/li][li]trunk/Source/world/WorldDLLManager.cpp[/li][/ul]
Added Files:
[ul]
[li]trunk/Source/BotchProj.exe [/li][li]trunk/Source/botch_dir[/li][/ul]

Committed By Garry Newman