Brainstorming map designs

just some brainstorming on the design of my map

if you got any ideas throw em at me

2 Likes
  1. Forest with small village, maybe in Austria, mountain, small lake.
  2. Aperture-like laboratory
  3. Hell with lava Lakes, that instantly kills players and destroys wooden entitites
  4. Post-soviet district
  5. Desert with few mad max-like rusty buildings
5 Likes

current map condition



image
image

3 Likes

What would be really cool would be a “limit testing” map that just showcases all of the new features of the engine and map editor. Just something to really visualize how much potential there will be in S&box.

I’m really interested right now in the idea of Non-Euclidean geometry in virtual spaces and games (see this video by DigiDigger about non-Euclidean games, or this video by CodeParade about a non-Euclidean World Engine) and am wondering how cameras, screens, portals, and fancily constructed maps could be used to make cool environments to explore.

2 Likes

rp_downtown_v4c /s
I think chernobyl is a good idea, a roleplay map based arround that with the town’s arround there, would be good.
A new evocity style map, probably something more modern, along with a new downtown map.

fml why downtown whyyyyyyyyyyyyyyyyyyyyyy

2 Likes

because people

exist

stop it please :slight_smile:

What if you could do a subway? Like an abandoned one you’ll see in Cry of Fear