First map im porting to OB engine- cs_office (starting to look nice with the new engine and makes a world of difference)
What is the general atmosphere in cs_office? Is it meant to be night and snowing? or is it meant to be sun going up or down (the env_sun or what ever its called makes it look like its suposed to be a darkish map )
Oh and the only reason im doing this is its because i feel valve should keep their maps current with today’s technology but they don’t so im trying my best. You may remember me trying to convert HL2 which is still on my computer but i ran into some rode blocks since decompiling brings a lot of problems to the table so its shelved until i get HELP. If you would like to help it would be greatly appreciated (if u wonder why what i do seems idiotic maybe i am but all i dream is hl2 to look as good as Episode 2 and then update to the episode after that and so on etc…) So any and all help is welcome and if u want to be an A-hole thats up to but i dont think its necessary.
Oh and as for one other thing u people are hard croud to please or get any respect from (at least some of you). If its not as good as your idea then its not good at all. So im saying now if you dont like it dont post i don’t want to read your “Oh its not worth the time this is a sucky idea ect…” Just cause it may not be your idea doesn’t mean it isn’t a good one IMO.